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   Home / Games / Video Games / Adventure / Text Adventures / Interpreters / Z-Machine / Programming
 
   Web Sites
  • Blorb: A Z-Machine Resource Collection Format Standard - Format for sound and graphics in Z-Machine games. Includes sample C code to get started with.
    www.eblong.com/zarf/blorb/index.html
  • Glk: An Interface Standard for Interactive Fiction - This I/O library maintains portability. Libraries are available for many systems.
    www.eblong.com/zarf/glk/index.html
  • The Blorb Resources Format - Format which embeds all needed resources for a given story into one file. Site describes perlBlorb and has one downloadable game to demonstrate the system.
    www.inform-fiction.org/zmachine/standards/blorb/index.html
  • The Z-Machine Standards Document - The fundamental information about how the Z-machine works.
    www.gnelson.demon.co.uk/zspec
  • Z-Machine Specification - The definitive guide to the Z-Machine. Get the highest version available. Currently, pdf and html formats are available.
    www.ifarchive.org/indexes/if-archiveXinfocomXinterpretersXspecification.html

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