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Home / Computers / Software / Graphics / 3D / Ray Tracing / BMRT
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Web Sites
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- Blue Moon Rendering Tools (BMRT) - A ray tracer distributed free of charge. Supports such features as ray traced reflections and shadows; area lights; texture, environment, and shadow mapping; and fully programmable surface, displacement, light, and volume shaders. Available for Linux (x86), Windows 2000/NT/98/95, and SGI (IRIX 6.x).
www.exluna.com/products/bmrt
- BMRT Shaders - Shaders from Larry Gritz's BMRT with examples.
www.renderman.org/RMR/Shaders/BMRTShaders/index.html
- Notes on BMRT - Documentation to help get started in rendering your RIB files at home. Download the compiled Shaders and source code.
cmpa.ca.scad.edu/faculty/kesson/Ca301/bmrt
- Project BORG - BORG (BMRT Ordinary Rendering GUI) is a free network rendering system for BMRT with graphical manager frontend. Runs on any by the BMRT supported platforms (Linux, Solaris, IRIX, Windows95/98/NT).
www.project-borg.org
- Using BMRT as a Ray Server for PRMan - Explains how to render scenes using PRMan with ray traced shadows and reflections, using BMRT as an "oracle" to provide answers to computations that PRMan cannot solve.
www.bmrt.org/bmrtdoc/Using_BMRT_as_Ray.html
- Working with BMRT - Here are a couple of tips and programs to help integrate BMRT into Houdini.
www.odforce.net/tips/working_with_bmrt.htm
- Yahoo Groups: BMRT - User list for users seeking advice, receive critiques on work, critique and learn from the work of others, or share something great, including shaders.
groups.yahoo.com/group/bmrt
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