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   Home / Games / Video Games / Adventure / Design and Development / Game Design
 
   See Also
   Web Sites
  • Adventure Collective - Adventure Collective is the internet's premier online computer game magazine featuring reviews, previews, articles, news, solutions, solves, walkthroughs, FAQ, guides, hints, tips on adventure game series.
    www.adventurecollective.com/index.shtml
  • DC Software - A collection of tools for designing graphical adventure games
    web2.airmail.net/davidh1/index.html
  • Game Design Information - Where to find general information on designing computer games. Both theoretical discussions and practical topics are given, including programming discussions.
    www.phy.duke.edu/~sgranade/about2/adventuregames.about.com/cs/design
  • IF, AI, and the Confabulating-arranger Model of Interactive Fiction - Article by Jorn Barger about the confabulating-arranger model of IF.
    www.robotwisdom.com/ai/ifdesign.html
  • No Place Like Home - Works of interactive fiction created using Inform and an exercise in implementing the same game in different systems.
    homepages.tesco.net/~roger.firth/cloak
  • Object Oriented Games - Essay by David Librik on the design of a new object-oriented system for adventure games
    www-cs-students.stanford.edu/~amitp/Articles/ObjectOrientedGames.html
  • The Golden Skull - learning multimedia TADS - A miniature game designed to demonstrate some of the new capabilities of multimedia TADS
    www.tela.bc.ca/tads/authoring/golden-skull
  • The TADS Page - Authoring environment for writing text adventures.
    www.tela.bc.ca/tads
  • XYZZYnews: The Art of the Puzzle - Three accomplished IF authors discuss the art of creating puzzles for a game.
    www.xyzzynews.com/xyzzy.14g.html

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