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Home / Computers / Systems / Apple / Macintosh / Development / Games
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Web Sites
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- Apple Developer - Developing Games for Macintosh - Straight from the horse's mouth. The 'official' site of Macintosh game programming. Lots of good links, official news, and information on Mac Game Programming.
developer.apple.com/games
- Comp.Sys.Mac.Game.Programming.Book - A book that will help beginning Macintosh Game programmers get their game off the ground. Include tips, tricks and source code to show how to create games for the Macintosh.
www.best.com/~mxmora/c.s.m.g.p.b.0.html
- Comp.Sys.Mac.Programmer.Games FAQ - Home of the Usenet FAQ
www.geocities.com/SiliconValley/Park/3201
- Game Controls for QuickDraw 3D - Article from Mac Tech.
www.mactech.com/articles/develop/issue_27/mcbride.html
- Game Makers' Garage - Information about games made with GameMaker and HyperCard. Includes news, reviews, sample scripts, development tips, and annual awards to commemorate the best games.
gmg.darkdragon.com
- Game Sprocket Intro - Mac Tech's intro to programming using Apple's Sprockets.
www.mactech.com/articles/mactech/Vol.13/13.02/GameSprocketIntro
- iDevGames.com - Web site devoted to Design and Development of games for (and on) the Apple Macintosh computer. Features sources for some games.
www.idevgames.com
- Inkubator Project - An open-source collaboration between experienced and inexperienced Macintosh game developers.
inkubator.idevgames.com
- Lightsoft Assembler - A Mac/PPC based assembler, good for hard core programmers who don't know how to say no to optimization.
www.lightsoft.co.uk
- Mesa 3D Graphics Library - Mesa, the shareware OpenGL replacement, ported to the Mac. Now binary compatible with Apple's OpenGL.
www.mesa3d.org/mac
- OpenGL on the Macintosh (Apple Developer) - OpenGL library for 3D graphics, with SDK available for download.
developer.apple.com/opengl
- OpenPlay - The open source networking package by Apple. Originally from Myth II. Win95 and MacOS versions.
publicsource.apple.com/projects/openplay
- Sprite Animation Toolkit - A popular game programming library for Macintosh.
www.lysator.liu.se/~ingemar/sat.html
- SpriteWorld - A collection of routines and tools that programmers can use to implement sprite animations in games. Full source code is provided.
www.spriteworld.org
- Ten Tips For Mac Game Developers - Article from Mac Tech.
www.mactech.com/articles/develop/issue_17/114-118_Game.html
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