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   Home / Computers / Systems / Apple / Macintosh / Development / Games
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   See Also
   Web Sites
  • Apple Developer - Developing Games for Macintosh - Straight from the horse's mouth. The 'official' site of Macintosh game programming. Lots of good links, official news, and information on Mac Game Programming.
    developer.apple.com/games
  • Comp.Sys.Mac.Game.Programming.Book - A book that will help beginning Macintosh Game programmers get their game off the ground. Include tips, tricks and source code to show how to create games for the Macintosh.
    www.best.com/~mxmora/c.s.m.g.p.b.0.html
  • Comp.Sys.Mac.Programmer.Games FAQ - Home of the Usenet FAQ
    www.geocities.com/SiliconValley/Park/3201
  • Game Controls for QuickDraw 3D - Article from Mac Tech.
    www.mactech.com/articles/develop/issue_27/mcbride.html
  • Game Makers' Garage - Information about games made with GameMaker and HyperCard. Includes news, reviews, sample scripts, development tips, and annual awards to commemorate the best games.
    gmg.darkdragon.com
  • Game Sprocket Intro - Mac Tech's intro to programming using Apple's Sprockets.
    www.mactech.com/articles/mactech/Vol.13/13.02/GameSprocketIntro
  • iDevGames.com - Web site devoted to Design and Development of games for (and on) the Apple Macintosh computer. Features sources for some games.
    www.idevgames.com
  • Inkubator Project - An open-source collaboration between experienced and inexperienced Macintosh game developers.
    inkubator.idevgames.com
  • Lightsoft Assembler - A Mac/PPC based assembler, good for hard core programmers who don't know how to say no to optimization.
    www.lightsoft.co.uk
  • Mesa 3D Graphics Library - Mesa, the shareware OpenGL replacement, ported to the Mac. Now binary compatible with Apple's OpenGL.
    www.mesa3d.org/mac
  • OpenGL on the Macintosh (Apple Developer) - OpenGL library for 3D graphics, with SDK available for download.
    developer.apple.com/opengl
  • OpenPlay - The open source networking package by Apple. Originally from Myth II. Win95 and MacOS versions.
    publicsource.apple.com/projects/openplay
  • Sprite Animation Toolkit - A popular game programming library for Macintosh.
    www.lysator.liu.se/~ingemar/sat.html
  • SpriteWorld - A collection of routines and tools that programmers can use to implement sprite animations in games. Full source code is provided.
    www.spriteworld.org
  • Ten Tips For Mac Game Developers - Article from Mac Tech.
    www.mactech.com/articles/develop/issue_17/114-118_Game.html

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