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   Home / Computers / Programming / Graphics / Algorithms and Data Structures / Collision Detection / Software
 
   Web Sites
  • ColDet: Free 3D Collision Detection Library - A free library intended for game programming. Supports general polygon soups and based on bounding-box hierarchies. Open source, from The Photon Effect.
    photoneffect.com/coldet
  • Computing the Distance between Objects - An implementation of the Gilbert, Johnson, and Keerthi (GJK) algorithm for tracking the distance between a pair of convex polyhedra. Source available for nonprofit use.
    users.comlab.ox.ac.uk/stephen.cameron/distances.html
  • I_COLLIDE - An interactive and exact collision-detection library for convex polyhedra. Includes the source code (free for noncommercial use), relevant papers, and an MPEG demonstration.
    www.cs.unc.edu/~geom/I_COLLIDE.html
  • QuickCD - General-purpose collision detection library, capable of handling general polygon soups. Based on hierarchies of bounding volumes of discrete-orientation polytopes. Free source for noncommercial use.
    www.ams.sunysb.edu/~jklosow/quickcd/QuickCD.html
  • RAPID: Robust and Accurate Polygon Interference Detection - A numerically robust library supporting general polygon soups, based on oriented bounding box (OBB) trees. The source is available for noncommercial use via email. A paper on OBB trees is available for download.
    www.cs.unc.edu/~geom/OBB/OBBT.html
  • SOLID: Software Library for Interference Detection - LGPL standard C++ library for interactive collision detection, based on axis-aligned bounding box trees.
    www.win.tue.nl/~gino/solid
  • V-Clip Collision Detection Library - An implementation of the Lin-Canny algorithm for computing the distance between two closed polyhedra. Source available for noncommercial use.
    www.merl.com/projects/vclip
  • V-Collide - A collision detection library for general polygon soups. Combines I_COLLIDE's "sweep and prune" algorithm with RAPID. Source available for noncommercial use.
    www.cs.unc.edu/~geom/V_COLLIDE

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